Monthly Archives: September 2016
Wow, you guys have been very patient. If I were you, I would have already ripped down my Cleve posters and thrown my tear-soaked Combat Cleve action-figures in the garbage.
Good progress is being made on the game. Cleve’s still talking frequently about Steam Greenlight release, but a severe issue with sprites is hampering progress. Some sprites are causing the game to crash when loaded, and in some instances, we are seeing a monster flicker between sprites of itself and other monsters (The Golden Baby keeps changing into a mosquito and then back again, for example).
Cleve is also working on a special Grimoire trailer… stay tuned, tee hee.