64-Bit Bug Finally Solved!

For those of you who don’t understand what that means, let me explain the problems this (bastard) bug has caused:

1. Interruption of my personal Grimoire beta-test by over a year

2. Countless hours wasted in an attempt to fix said bug (Hours that could have been spent polishing the game)

3.  Single-handedly delaying the release of the Grimoire demo by weeks (Sorry guys… but hey, now that the bug’s fixed, the demo should be right around the corner)

4. General madness in Cleve

Basically, bros… bad bug was squished.

Although the bug has driven to Cleve to rabid insanity, frothing at the mouth and what-not (He’s now kept in the dark, dank dungeon, where he’s fed scraps of raw meat and forced to work on Grimoire all day) Cleve was not the conqueror of the bug. That honor goes to Shams.

Ahem, allow me to change my allegiance.



About grimdarkly

Name's Cooper. I'm an Advertising student, and I'm also a devout Christian that despises dishonesty. See the cognitive dissonance? I enjoy placing words in interesting formations. If not an advertising copywriter, I am certain I will find another word-based career. I enjoy playing DOTA 2, doing Christian stuff, not exercising, and designing adventures for my friends as a D&D Dungeon Master. Evidently, I'm also good at quickly coming up with "raps". Quality of said raps is debatable.

Posted on January 31, 2013, in Announcements and tagged , , , , , , , , , . Bookmark the permalink. Leave a comment.

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